Commit 7eac0b

2026-05-04 02:01:37 Irina Rus: Added how to set up a new MH instructions
vip docs/ue5 systems and blueprints/animation blueprints.md ..
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# Animation Blueprints
- Test
+ # How to Setup a new Metahuman
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+ [Metahuman Creator](https://metahuman.unrealengine.com/mhc )
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+ # Bridge
+ 1. Download Medium Optimized MH Model
+ 2. Add to Revision and save new files
+ 3. Make note of body type
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+ # EAppearance
+ 4. Add new client name to EAppearance Enum List
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+ # BP_ISNCharacter1
+ 5. In SetAppearanceStr, add name to Switch on String and Enum
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+ # BP_Client
+ 6. Delete Fuzz and swap to Hair Cards
+ 7. On Body, change Anim BP to ISNRetarget
+ 8. On Face, use ISNFace BP
+ 9. On Body, Change Visibility to Always Tick and Refresh.
+ 10. In Construction Script add false branch with ISN Retarget BP.
+ 11. Create Patient Image in Retarget level.
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+ # WB_AppearanceTemplate
+ 12. Add client name to Switch on String and Enum.
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+ WB_CharacterSelector
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+ Go to Image DB and add Patient Image and name to list.
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+ WB_CharacterCreator
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+ In Design, duplicate as many AppearanceButtonTemplates as needed and organize them in the grid.
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+ When selected, update default values to correct Patient image.
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+ In Graph, add client to Appearance Template List Male/Female variable and then add name to Switch on String and Enum. Pay attention to Gender.
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+ In ClientStringtoEnum, Add client name to Switch on String and Enum.
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