Commit eeb2d0

2026-05-04 02:04:09 Irina Rus: edit
vip docs/ue5 systems and blueprints/animation blueprints.md ..
@@ 4,18 4,18 @@
[Metahuman Creator](https://metahuman.unrealengine.com/mhc )
- # Bridge
+ **Bridge **
1. Download Medium Optimized MH Model
2. Add to Revision and save new files
3. Make note of body type
- # EAppearance
+ **EAppearance **
4. Add new client name to EAppearance Enum List
- # BP_ISNCharacter1
+ **BP_ISNCharacter1 **
5. In SetAppearanceStr, add name to Switch on String and Enum
- # BP_Client
+ **BP_Client**
6. Delete Fuzz and swap to Hair Cards
7. On Body, change Anim BP to ISNRetarget
8. On Face, use ISNFace BP
@@ 23,43 23,14 @@
10. In Construction Script add false branch with ISN Retarget BP.
11. Create Patient Image in Retarget level.
- # WB_AppearanceTemplate
+ **WB_AppearanceTemplate**
12. Add client name to Switch on String and Enum.
-
+ **WB_CharacterSelector **
+ 13. Go to Image DB and add Patient Image and name to list.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- WB_CharacterSelector
-
- Go to Image DB and add Patient Image and name to list.
-
-
-
- WB_CharacterCreator
-
- In Design, duplicate as many AppearanceButtonTemplates as needed and organize them in the grid.
-
- When selected, update default values to correct Patient image.
-
- In Graph, add client to Appearance Template List Male/Female variable and then add name to Switch on String and Enum. Pay attention to Gender.
-
-
-
- In ClientStringtoEnum, Add client name to Switch on String and Enum.
+ **WB_CharacterCreator **
+ 14. In Design, duplicate as many AppearanceButtonTemplates as needed and organize them in the grid.
+ 15. When selected, update default values to correct Patient image.
+ 16. In Graph, add client to Appearance Template List Male/Female variable and then add name to Switch on String and Enum. Pay attention to Gender.
+ 17. In ClientStringtoEnum, Add client name to Switch on String and Enum.
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9