# Animation Blueprints

## Overview
ISNCharacter1
ABP
Retarget BP

## Metahumans
#### Naming Conventions
#### Structure

To be able to import a new Metahuman to the project, follow this tutorial: [description](https://)

## ABP_ISNCharacter3
Finite State Machine (FSM) Setup
Male Female

Variables
Two Bone IK
Thinking Randomization

## Importing new Animations
retargeters


## Retargeters
#### Mixamo
#### UE4
#### Xens

## Editing Animations
Blending
Using ABP